Category Archives: IGDA Scotland

Helping IGDA Scotland

TL;DR – Please help out the chapter by volunteering to help us. Fill in this form.

In the past year at IGDA Scotland we’ve been fortunate to have some excellent people volunteering to help us out with our activities. Everything we do as a group is entirely based around people spending their own time to make it happen.

We’re grateful to those that have helped up until now, whether taking photos at events, checking people in at the door or helping us find and set up venues or even writing articles to keep our website up to date.

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We need more people to step up and help out so that we can share the workload. For students it can be an excellent way of building up your CV with some community-oriented work (which also works really well on your IGDA Scholarships application). For professionals, it’s a great way to give something back to the community, as well allowing you to take a role in shaping that community.

You can volunteer to help us by filling in this form. More people getting involved and helping out is what will push IGDA Scotland to the next level. Please consider volunteering.

IGDA Scotland Meetup Dates

After successfully completing our first round of events, and now being pretty happy with our venues (and also due to an unfortunate clash of scheduled event in Glasgow this month), we wanted to give you our full calendar of events. At this time we have not determined topics for future meetings as this is a process we do on a month-to-month basis. In general, unless we have a reason to otherwise change our plans, we aim to hold events on the second Wednesday of every month and rotate which city we are holding our event in.

  • May – Cancelled due to clash with BAFTA event
  • June 12th – Dundee, Hannah Maclure Centre
  • July 3rd (date shifted due to Develop in Brighton) – Edinburgh, Techcube
  • August 14th – Glasgow, Admiral Bar
  • September 11th – Dundee, Hannah Maclure Centre
  • October 9th – Edinburgh, Techcube

We’ll have more information on each of these as we get closer to them, so as always please stay tuned to our social media streams (Twitter: @IGDAScotland Facebook: http://facebook.com/IGDAScotland) as well as the website for more information.

We’ve held three excellent events so far this year, and with 6 more regular meetings (as well as a couple of one-off events being planned) still to come, we’re pretty happy with the way things are going. We’d love to hear your feedback though, so get in touch at info@igdascotland.org. We’re also keen to hear from anyone who would be interested in sponsoring our meetings. We try to keep our costs to a minimum, but there are some fees associated with some of the venues we use, and your help in covering these can go a long way to ensuring the smooth operation of IGDA Scotland. Please don’t hesitate to drop us a line if this is something you might be able to help with.

IGDA Scotland Welcomes New Director

We’re really pleased to announce that Romana Ramzan has accepted an
invitation to join the Board of Directors for IGDA Scotland.

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Romana should be a familiar face to many of you as she’s been involved
in the Scottish games community for many years. She was one of the
principal architects of the Scottish Game Jam from its inception right
through to 2012. She’s now working up in Dundee as Denki’s “Player
Champion” and was recently named as one of Develop magazine’s 30 Under
30 for 2013.

Romana’s talents at event organisation and management make her a
natural fit with the Scottish IGDA chapter, and through Scottish Game
Jam, Romana has already been relatively involved in several of the
things we have done as a chapter, so co-opting her on to the Board
was a very easy decision.

Also it’s worth mentioning that the current elected Directors (Luke Dicken and Brian McDonald) are now well into the second
half of their two year term, so expect another round of elections to
be held some time in Autumn of 2013.

Scottish Game Jam 2013 – Play Party

Earlier this week, IGDA Scotland held our first meeting for 2013, beginning as we do every year by inviting teams from the Scottish GameJam to showcase what they created in the intensive 2 day event held at the end of January.

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We had a record number of registrations for the event, and despite a very snowy night, we clocked around 60 people through the door in what proved to be a really enjoyable night of socialising and play, with 12 games from all three of the Scottish Game Jam sites on hand to be played.

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At the end of the night, we held the now-annual awards to select IGDA Scotland’s “Pick of the Jam”, this year using a highly sophisticated and technical “clapometer” voting system. The crowd had some clear favourites among the teams that were exhibiting and expressed that loudly.

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1st – Typing Together – http://globalgamejam.org/2013/typing-together 

A fast and furious competitive typing game where the goal is to out type your opponents. This game also threw in some interesting additional challenges such as typing on a upside down keyboard, typing with your nose and saying aloud the incompressible word before typing.

Typing With Friends

2nd – Luv vs Dub – http://globalgamejam.org/2013/lub-vs-dub-ipad

A lovely little 2 player iPad game where you and the other player have to run on a line while avoiding the spike of the heart beat. The winner of the game is the player which collects the most hearts, seems simple enough but there are various special items such as ice which will thwart your opponents ability to control his character.

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3rd – Hunt The Wumpus Global Edition – http://globalgamejam.org/2013/hunt-wumpus-global-edition

Another multiplayer game where the goal is to hunt and kill the elusive Wumpus. In this game the players navigate a text based adventure environment by issuing the classic NORTH, SOUTH, WEST and EAST commands. The player with the most Wumpus kills is the winner.

HuntTheWumpus

You can play these games and more from the following links

Dundee – http://globalgamejam.org/sites/2013/sgj-dundee/games

Edinburgh – http://globalgamejam.org/sites/2013/sgj-edinburgh/games

Glasgow – http://globalgamejam.org/sites/2013/sgj-Glasgow/games

Congratulations to everyone who took part in the jam, but of course special congratulations to our winners, who get to proudly claim that they are Scotland’s Pick as best of the Game Jam!

Kicking off 2013 Meetings in Glasgow

Where – Admiral Bar, Waterloo Street, Glasgow
When – February 13th 19:30

Make sure you register through Eventbrite!

The Global Game Jam takes place this coming weekend, and our local organisers are the aptly named Scottish Game Jam. Now in its fifth year, the SGJ has grown to encompass not just the original site at Glasgow Caledonian University, but also venues in Dundee and Edinburgh. In total, more than 200 people around the country will be taking part in what promises to be the biggest and best jam yet. The problem is, with the jammers spread all round the country, how can we come together as a community and enjoy each other’s games, and of course determine which game is the Best in Scotland!

Play Party 2012 -1

Who better than IGDA Scotland to help with this? As we did last year, we’ll be hosting the “Game Jam Play Party”, allowing everyone to get together, have a chat and play some of the games that have been created during the jam. This is a great opportunity to check out what some of the aspiring (as well as established) game developers of Scotland can make in just a limited time. You can catch a recap of the 2012 event here.

We’re also going to be using this to try a slightly new addition to our events that we’ve seen work very well for other chapter – the “Open Mic” announcements. If you’ve got something to say, whether it be a reminder about an upcoming release or a job vacancy, you can reach everyone at the meeting in one go during this quick-fire period.

Please don’t miss out on the start of our meeting schedule for 2013. Make sure you’re registered through Eventbrite, and don’t forget – Feb 13th, Admiral Bar in Glasgow!

The IGDA Scotland Develop Breakfast

July has been and gone (and now so has August – we’ve got a bit of a backlog of news to get through!), although you wouldn’t know it from the weather, and that means that so has Develop. The Develop Conference in Brighton is definitely one of the highlights of the year for the UK scene, where we all decamp to that quintessentially British of locations, the Victorian-era seaside, for strolls on the promenade, fish and chips by the beach and possibly the most content-packed conference the UK has to offer.

With more concurrent tracks than you can shake a stick at, and a who’s who of the UK industry packed into a very small area on the Brighton seafront, Develop likes to style itself as the UK’s answer to GDC, and as ridiculous as that may sound, it manages to generate an atmosphere quite reminiscent of San Francisco in March. And in that spirit, we felt that would would a major conference like this be without some sort of IGDA event going on on the fringe?

Wednesday is the heavy night, with multiple parties and the Develop Awards taking place.  As a result, Thursday morning has a much later start than the other days, which gave us the perfect opportunity to offer something we’re very good at here in Scotland – an artery clogging hangover cure and networking event. And so, the IGDA Scotland Develop Breakfast took place, with developers from around the UK and beyond wandering along, in some cases much the worse for wear, to hang out, get a nice cooked breakfast and talk about game development. An absolutely great time was had by all, with a delicous breakfast bringing us back from the brink, and providing us the energy required to seize the day!

We are indebted to our excellent sponsors who made this possible by funding the event and providing breakfast for all the attendees.

Sponsors:

Storybricks is an out-of-the-box Artificial Intelligence solution for game developers. Populate your game world with lifelike entities driven by complex goals, moods and emotions. With our engine you can simply define a character’s personality and motivations. Watch them act autonomously, forming complex relationships with the player and among themselves. They will even remember past interactions and adapt their behaviour accordingly.

Glasgow Caledonian University is a distinctive, inclusive and forward-looking university that is committed to its social mission to promote the common good. The video games industry continues to grow every year with constant advances made in the field of Video Games Technology. Subsequently, the software is always evolving in order to push the limits of this technology and produce more and more advanced computer gaming experiences for the increasingly sophisticated gamer. Study the creation of computer games software in state-of-the-art facilities. You will utilise the most up-do-date tools of the industry to learn the many different skills involved in the creation of cutting edge games software

Logo for Blazing Griffin

Blazing Griffin is a semi-virtual game development studio based in Edinburgh, Scotland. We’re an indie studio, small and mighty; right now we’re a handful of full-time members plus a few freelancers. We’re developing multiple original IPs for various digital distribution platforms; at the moment we’re focusing on mobile (iOS and Android) but the goal is to expand onto the PC as well. Our first game, Distant Star, is available now on the App Store.

 

We are also grateful to the venue, Cafe CoHo, for their excellent hospitality.

We hope to see you all at Develop next year.

More Scholarship News

Many of us are heading to Brighton next week for this year’s Develop Conference. But two of our number shall be getting the all star treatment.

We’re delighted to report that Aidan Temple, of Glasgow Caledonian University and Paul McGee from University of Abertay Dundee (who you may recall from E3) are two of the five recipients of the first ever set of scholarships to the Develop Conference. They will be receiving all access passes to the conference, and will be introduced to industry experts who will act as their mentor, in order to help them get the most out of their experience. Over the course of the week they’ll be meeting with representatives from Epic, Unity, Microsoft, Ubisoft and Channel 4 among many others.

We hope you’ll join us in saying a huge congratulations to both of the new scholars, we’re sure they’ll have an amazing time in Brighton. Make sure to say hello if you see them there!

But that isn’t all! IGDA Scotland Committee Member Luke Dicken has also received a scholarship, making him the first ever 3 time IGDA scholar. He’ll be jetting off to Seattle for the IGDA Summit towards the end of July, an event where, as we previously reported, he will also be speaking. Again he’ll reap the benefits of an all access pass, and get the opportunity to pick the brains of expert mentors, while receiving the same VIP treatment as the scholars in Brighton. Our congratulations go to Luke as well, for raising the bar for scholars everywhere!

Scottish students have once again excelled this year, now making an appearance at many of the major conferences and expos throughout the world, and highlighting the skills and talents of our students, and letting the international industry get a taste of what’s to come!

Glasgow Meetup

We are back in Glasgow for another IGDA Scotland meet-up. Join us on Wednesday July 25th from 7pm onward at the Glasgow Centre for Contemporary Arts.

We have some excellent speakers lined up:

Phil Harris is a long time friend of IGDA Scotland and has worked in the industry for a number of years: Initially as Editor-in-Chief of SquareGo videogame review site and more recently with The Story Mechanics. He is now working on story aspects with Blazing Griffin, as well as providing articles and feedback to a variety of indie developers and press.

Steve Young is Creative Director at WeeWorld in Glasgow,  he has spent the last 7 years building WeeWorld.com into one of the world’s leading Social Networks/Virtual Worlds for young teens, predominantly in the US, with over 50 million user accounts created and 2.5 million monthly active users. WeeWorld have recently been featured in a Studio Profile at ScottishGames.net.

http://scottishgames.net/2012/04/24/weeworld-studio-profile/

Join us at the CCA for the usual – interesting speakers, a chance to socialise with like minded developers and, importantly, a really fun evening.

Please sign up for the event on Eventbrite.

IGDA Scotland goes International

In recent months at IGDA Scotland, one of the things we’ve been working on is trying to improve and strengthen our international presence, primarily by building stronger ties with other chapters around the world and learning from their experiences. We had a pretty strong contingent present at GDC in March, and now we’re building upon that success with some more appearances at IGDA events around the world.

Well it seems that all the hard work is paying off. Committee member Luke Dicken will be working with IGDA chapters across the pond as part of his larger lecture tour. Starting in Chile on the 26th June, Luke will be participating in the Video Games Extreme Workshop. It’s a three day event, with an estimated 400 participants. The first day includes panels and seminars from industry experts, that then leads into a two day game jam.  During the event Luke will be giving a lecture during the instructional first day, and will be acting as a mentor during the game jam itself.

Moving into July, and closer to home, IGDA Scotland will be well represented at Develop in Brighton, with several of the committee making the journey down. Alongside chapter founder (turned Southern defector) Hazel McKendrick, we are also taking an active role in organising and chaperoning the IGDA Scholarship program in its inaugural year being held both at Develop and within the UK, ensuring that the scholars have an amazing time and meet some of the many industry leaders the UK has to offer!

As soon as Develop wraps up, it’s over to the USA, where, amongst other engagements, Luke will be speaking at Boston’s “Post Mortem” IGDA chapter on the 17th. The Boston area is a hotbed of game development activity, and it’s only fitting that it also home to one of the most active and established chapters, with a monthly “Games and Grog” event.

After Boston, it’s on to Seattle and the IGDA Summit taking place on the 23rd and 24th of July. This is an annual gathering of IGDA members to discuss a range of topics, but focuses on providing “valuable professional development, actionable insight and candid discussion to elevate our craft”. There Luke has been asked to give a session that he’s called “Skynet and You: Game AI for the Uninitiated” as part of a track being presented on the Monday aimed at providing an introduction to some of the more niche areas of the game development process.

It’s all go from here! Keep an eye on the website for news from Luke on his experiences with our IGDA cousins abroad in the weeks after his
return.

The Abertay Prototype Fund

Moolah. Dough. Spondoolicks. Simolians. Call it what you want, it’s the thing that keeps us in business – if you have it, you get to make the games you want. If you don’t, hopefully you can persuade someone to let you make the games that they want. Money can make our dreams come true – particularly if those dreams include running your own games studio, but it’s awfully hard to come by, even more so when you are starting out.

Fortunately, Abertay are there to cover you, in the form of their “Prototype Fund”. This is a scheme set up to “foster economic growth, facilitate job creation, and improve skills development in the sector”, and what it amounts to is a system for providing grants to small UK-based companies that are developing games or something that ticks both the digital and interactive boxes.

The fund is looking to help support people with innovative projects, but ones that are sufficiently grounded that they are going to be commercially viable- this isn’t where you can go to get a free handout for a pie-in-the-sky idea. But with that said, if you have a good project and can show that you know what you are talking about, the Prototype Fund is there to provide not just assistance with funding, but additionally support and advice from industry experts and even offices as part of Abertay’s in-house studio space.

The Prototype Fund is a great opportunity to help your pipe-dream become reality, and all you need to do is fill in some forms and really sell your idea, as well as your team. If that sounds too good to be true, you can go along to the Prototype Fund Workshop being held at Abertay where you can see for yourself what exactly the process entails, and get advice and assistance in crafting a great application and increasing your chances of success.

If you’re interesting in learning more, please head over to the Prototype site where you can find many many more details and register for the Workshop which takes place on the 20th June, starting from 13.00. Don’t forget that applications for the next round of funding are due by the 18th July!

If you do apply for the fund, we’re interested in hearing from you! Get in touch at igdascotland@gmail.com or hit the comments of this post – tell us about your project!